#ifndef RPGCHATSERVERTHREAD_H
#define RPGCHATSERVERTHREAD_H

#include <QThread>
#include <QTcpSocket>

class RPGChatServerThread : public QThread
{
	Q_OBJECT

public:
	RPGChatServerThread(int socketDescriptor, QObject* parent = 0);

	void run(void);

signals:
	void error(QTcpSocket::SocketError socketError);

private:
	int _socketDescriptor;

};

#endif
